CSFML - C binding of the Simple and Fast Multimedia Library

CSFML 3.0.0
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Glsl.h
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2026 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#pragma once
26
28// Headers
30#include <CSFML/Graphics/Color.h>
31#include <CSFML/Graphics/Transform.h>
32#include <CSFML/System/Vector2.h>
33#include <CSFML/System/Vector3.h>
34
35// 2D vectors
36 typedef sfVector2f sfGlslVec2;
37 typedef sfVector2i sfGlslIvec2;
38
39 typedef struct
40{
41 bool x;
42 bool y;
43} sfGlslBvec2;
44
45// 3D vectors
46 typedef sfVector3f sfGlslVec3;
47
48 typedef struct
49{
50 int x;
51 int y;
52 int z;
53} sfGlslIvec3;
54
55 typedef struct
56{
57 bool x;
58 bool y;
59 bool z;
60} sfGlslBvec3;
61
62// 4D vectors
63 typedef struct
64{
65 float x;
66 float y;
67 float z;
68 float w;
69} sfGlslVec4;
70
71 typedef struct
72{
73 int x;
74 int y;
75 int z;
76 int w;
77} sfGlslIvec4;
78
79 typedef struct
80{
81 bool x;
82 bool y;
83 bool z;
84 bool w;
85} sfGlslBvec4;
86
87// matrices
88 typedef struct
89{
90 float array[3 * 3];
91} sfGlslMat3;
92
93 typedef struct
94{
95 float array[4 * 4];
96} sfGlslMat4;
Color.h
sfGlslIvec2
sfVector2i sfGlslIvec2
Definition Glsl.h:37
sfGlslVec2
sfVector2f sfGlslVec2
Definition Glsl.h:36
sfGlslVec3
sfVector3f sfGlslVec3
Definition Glsl.h:46
Transform.h
Vector2.h
Vector3.h
sfGlslBvec2
Definition Glsl.h:40
sfGlslBvec2::x
bool x
Definition Glsl.h:41
sfGlslBvec2::y
bool y
Definition Glsl.h:42
sfGlslBvec3
Definition Glsl.h:56
sfGlslBvec3::y
bool y
Definition Glsl.h:58
sfGlslBvec3::z
bool z
Definition Glsl.h:59
sfGlslBvec3::x
bool x
Definition Glsl.h:57
sfGlslBvec4
Definition Glsl.h:80
sfGlslBvec4::w
bool w
Definition Glsl.h:84
sfGlslBvec4::y
bool y
Definition Glsl.h:82
sfGlslBvec4::x
bool x
Definition Glsl.h:81
sfGlslBvec4::z
bool z
Definition Glsl.h:83
sfGlslIvec3
Definition Glsl.h:49
sfGlslIvec3::z
int z
Definition Glsl.h:52
sfGlslIvec3::x
int x
Definition Glsl.h:50
sfGlslIvec3::y
int y
Definition Glsl.h:51
sfGlslIvec4
Definition Glsl.h:72
sfGlslIvec4::z
int z
Definition Glsl.h:75
sfGlslIvec4::x
int x
Definition Glsl.h:73
sfGlslIvec4::y
int y
Definition Glsl.h:74
sfGlslIvec4::w
int w
Definition Glsl.h:76
sfGlslMat3
Definition Glsl.h:89
sfGlslMat3::array
float array[3 *3]
Definition Glsl.h:90
sfGlslMat4
Definition Glsl.h:94
sfGlslMat4::array
float array[4 *4]
Definition Glsl.h:95
sfGlslVec4
Definition Glsl.h:64
sfGlslVec4::z
float z
Definition Glsl.h:67
sfGlslVec4::w
float w
Definition Glsl.h:68
sfGlslVec4::y
float y
Definition Glsl.h:66
sfGlslVec4::x
float x
Definition Glsl.h:65
sfVector2f
2-component vector of floats
Definition Vector2.h:60
sfVector2i
2-component vector of integers
Definition Vector2.h:38
sfVector3f
3-component vector of floats
Definition Vector3.h:38